The Accounting Game (TAG) - Project B
The Accounting Game (TAG) - Project B is an innovative gamified learning platform designed to teach accounting concepts through immersive, real-world scenarios, enhancing student engagement and comprehension.
Background:
Traditional accounting education often struggles with student engagement and practical understanding of complex principles. The...
Published: 5/28/2026
|
Inventor(s): Katie Matt, Nick LeJeune, Angelica Castro Cardenas
Keywords(s): #SUNYresearch, Accounting, Accounting Cycle, Accounting Education, Accounting game, active learning, artificial intelligence, Business, Journal entries, Technologies
Category(s): Campus > SUNY Polytechnic Institute, Technology Classifications > Finance
|
The Accounting Game - Project A
The Accounting Game - Project A is an innovative software that gamifies the recording of accounting journal entries to enhance student engagement and understanding of accounting principles.
Background:
Traditional accounting education often relies on written scenarios and linear teaching methods that can result in diminished student interest and...
Published: 5/28/2026
|
Inventor(s): Angelica Castro Cardenas, Katie Matt, Nick LeJeune
Keywords(s): #SUNYresearch, Accounting, Accounting Education, Accounting game, active learning, artificial intelligence, Business, Journal entries, Technologies
Category(s): Campus > SUNY Polytechnic Institute, Technology Classifications > Finance
|
Low Cost Twin Vision Book Methods: Transparent Braille Pages
This technology introduces a cost-effective method for producing transparent Braille pages using 3D printing, enabling accessible and collaborative reading experiences for both visually impaired and sighted individuals.
Background:
Traditional Braille books are often expensive to produce and require specialized equipment, limiting accessibility and...
Published: 5/28/2026
|
Inventor(s): Kristina Boylan, Bao Do, Jiayue Shen, Daniel Jones
Keywords(s): 3D printing, accessibility, active learning, Technologies, twin-vision books
Category(s): Campus > SUNY Polytechnic Institute, Technology Classifications > Assistive Technology
|